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Another Frustrating Zombie Night!!

12/5/2011

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I don't know what it is about Black Ops, Zombie map Ascension, myself, MIB & Dino (see Crazy's Allies) have been hammering away at this map for months and just can't get anywhere!!  Wednesday night, zombie killing night has turned into a weekly night of frustration, as always we all start off positive, uttering words like "right lets get into, L20 tonight!!", we use a process of fragging zombies to get crawlers towards the end of a level, this then gives the time to open up the map (usually around level 8 onwards), have a couple of cracks at the crate to upgrade our weapons and to use the transporter in each of the key areas to set the rocket off and open up "packerpunch".  Up to this point we normally do alright, once we open up the map, hopefully have an HK21, a Zappy gun or maybe a Thunder Gun, we spend the next couple of rounds avoiding getting killed and a massing money so we can reach the 5,000 needed to "packer punch" our weapons.  
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Here we are motoring through, reasonably happy with our progress, we all packer punched our weapons, we even have a couple of perks when at L16 monkeys get dropped on us, now normally we defend "speed cola" and annihilate the zombies as they try and come up the stairs, this time for some stupid reason, we decided to defend "Jugger Nog", major mistake, we all piled into the little area where the Jugger Nog machine sits to defend it, half a dozen monkeys descend on us and that it's it ..... game over!!    To say I was a bit pissed, was probably an understatement but hey, we all make mistakes, next time, we'll stick to what we know, defend Speed Cola, replace everything else afterwards!!

Two games later, we reach L16 and all hell breaks loose, I don't know how many times we use the transporter to get out of a tricky situation, just to be inundated by zombies at the landing zone, this particular game was no different, our weapon set wasn't that flash, the three of us land and get bombarded by zombies, MIB & Dino get through after I use the Thunder Gun to clear some space, unfortunately for me, a Zombie drops from the upper level, lands on me and takes me down, within seconds, Dino gets hung up on a stairwell leaving MIB to fight on his own and fight he does.  This level must have lasted at least 10minutes, MIB using his Packer Punched HK21 to mow down wave after wave of zombies finally manges to finish the level.  Dino and I come back for the next level, we grab an AK74 from the wall and defend the tranpsorter for as long as possible before getting over run.  At the transporter landing area, Dino this time, gets taken out, MIB and I manage to get through, I find the crate and  have a go at it, armed with a Thunder Gun and an AK74 the two of us get through L17.  Yes L18 reached, Dino is back with us but that was as far as it was going to go, having transported a couple of times, we all get taken out on the stair wells, with little ammo left, yet again, we fail to reach our goal of 20, more through bad luck rather than bad shooting.  The rest of the night carried on the same vain, the best we got to was L16 on a couple of occasions and for another week L20 eludes us!! 

I can't help but think our strategy is not quite right, if anyone reading this has tips for us to get further, please feel free to let me know by leaving a comment on this blog or contact me directly on Crazy's Intel page
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